Tuesday 16 September 2008

Warhammer Online: Age of Reckoning

I'm giving it a go, if anyone else is playing it. I'm on [EU] Karak Hirn. I went Order, character name Silvermane.

Seems not bad so far. Very, very World of Warcraft like, which isn't necessarilly a bad thing. It eases you nicely into PvP, which really isn't my thing usually, but it was actually quite fun in this. I just need some Baboons to back me up and we'll clean house... ;]

Tuesday 29 July 2008

New CoD modes!

Sweet. No ETA on when they'll arrive, but nice to see IW still giving some love back to the fans.

Bare-bones Team Deathmatch.

No more excuses. No more blaming Martyrdom or Juggernaut for your lack of skills and kills. Bare Bones Team Deathmatch eliminates the excuses and takes it back to basics with standard Team Deathmatch with no perks, no kill streak rewards. Just you, your skill, and your weapons.

Hardcore HQ

Hardcore HQ requires a lot more than just spamming the HQ position with nades and running in guns blazing. Hardcore HQ encourages more tactical gameplay and communication to win with increased damage, no HUD elements, and friendly fire on.

Multi-bomb Search and Destroy

Multi-bomb Search and Destroy starts every member of the attacking team with a bomb. So everyone has the opportunity to plant if they’re good enough.

Hardcore FFA

Even faster paced Free For Alls, where every bullet counts and playing smart is key for a solid k/d ratio. Standard Free for All rules, with Hardcore mode enabled for extra damage, no HUD, and no health re-gen.

Saturday 19 July 2008

Some Call Of Duty 5 details revealed

From gamercentreonline.net:

Mutliplayer perks are also back, including some of the favorites from Call of Duty 4, but there will also be new ones that better suit the time period. The game also features new weapons for the series, such as the flamethrower, which according to OXM, can melt the skin off of your enemies and set ablaze grass and wooden buildings. You are also able to shoot throw materials depending on the strength of the material.

I bet Martyrdom will make it back for all the losers.

Also a squad system (from uk.gamespot.com):

Competitive multiplayer, meanwhile, looks to be a bit more familiar. The system of persistent leveling and character perks used in Modern Warfare has been borrowed and enhanced with a number of new upgrades, like a flak jacket that helps protect you from grenade blasts. But not everything is strictly influenced by Modern Warfare. New to this game will be a squad system (a smaller group within the normal team) where spawns are highly influenced by where your squadmates are and cooperation is encouraged through a squad-only waypoint system. Vehicles will also make a return, though not the swift motorcycles and jeeps seen in Call of Duty 3. This time around the vehicle focus is on heavy-duty machinery like tanks and trucks. If Treyarch is able to pull off forming a cohesive experience out of all these elements and influences, the multiplayer experience should be quite the competitive powerhouse.

Sunday 6 July 2008

R6 Vegas 2 Patch 1.03

R6 Vegas 2 Fan Pack video, related to NightJim's post. Also from rainbowsixgame.uk.ubi.com:

2nd July 2008 - Vegas 2 Patch 1.03 and map Pack Now Available
The previously announced patch 1.3 for Rainbow Six Vegas 2 is now available worldwide. Xbox 360 and PS3 players should automatically download the update when they next launch the game.

Update: the game will download the patch automatically on boot when online, though you'll have to download the free maps via Marketplace.

Wednesday 2 July 2008

COD4 jumps and secret climb spots.

Playing on Ambush last night, i was wondering how guys were getting into the middle broken building near the flaming tank (its barrel points to the wall). I played a solo game on that map to investigate and found that at the corner of the brick wall is a part where you can run+jump and the player will climb. I already knew about some other areas in the other maps you could do this.

a quick google search revealed the following video. The first one, funnily enough is the ambush jump i was trying to suss out.

He doesnt have every jump for every map and some of these might just be glitches, but still its quite intresting

JUMP VIDEO HERE

(not sure how to imbed videos on the blog. can anyone edit the post to do that?)

[box of monsters edited to embed the video]

Monday 30 June 2008

Battlefield Sucks

Well, that's my conclusion after playing it for a good portion of the weekend. SP is ok, nothing special - but the big thing, MP sucks. There were a few moments of fun, but overall I found it extremely frustrating - so, it's not looking like it's going to pull me away from CoD. Oh, and technically, it's a total shambles. Broken lobby, broken voice chat, awful spawing. Maybe I'm not getting it, or I'm not playing it 'right'. Whatever. I didn't enjoy it. I am prepared to try it again if ALL of the technical issues are resolved, but I'm not holding my breath.

Here's what EA have to say....

"We are aware that some X360 players are having issues connecting to the Bad Company servers. We've been monitoring stats non-stop and are working with several partners to locate any possible flashpoints and eradicate any hostiles we encounter."

And here is there 'fix' - Total clownshoes.

"Until we are ready to implement a permanent fix, a possible workaround is to turn off your console for approx. 20 minutes before turning it back on and connecting again."

Errr....no, I'll turn it off and play CoD thanks.